I have to say thanks to G4 for getting this interview with Mr. Morland. This is thankfully one of the better interviews we've seen so far. I can't say enough good things about E.J. and the APB team about how well they're representing their title. With every video, with every interview, the APB community gets another valuable piece of information. For example we're no longer referring to APB as an MMO but simply an online game. The beta we're all waiting for is going to begin in weeks and specifically not months. Enjoy!
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Originally Posted by G4tv
Cops n' Robbers has been one of humanity's longest-running, massively multiplayer, real world games. You could argue to a great extent that most modern day MMORPGs are a complex form of the game from our childhood. Now, fast forward to today's high-tech gaming scene and interject a heavy dose of pvp and imagination from the creator of the Grand Theft Auto series and whoila! A.P.B. aka All Points Bulletin.
Join Realtime Worlds' Lead Designer E.J. Morland as he goes over gameplay, factions (why you'll want to play as the cops), and more. He said, "As far are we're concerned, we're an online game. Whether people want to call as an MMO or whatever else they want to, we're happy to take whatever label they want to throw at us. We're defining the game by a label."
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Source:
APB GamesCom 2009 Lead Designer Interview: We Make Cops Look Sexy, Too